AI Insights · Timothy · October 2022
Top 5 Art Games on iOS in Romania Q3 2022
Explore the performance of the top 5 art games on the iOS platform in Romania during Q3 2022, including metrics on downloads, revenue, and active users.
During the third quarter of 2022, the top 5 art games on the iOS platform in Romania showed varied performance in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insight into the weekly trends for these popular applications.
Happy Color by Numbers Game by X-Flow saw its weekly revenue peaking at about $56 in the week of September 19, following a consistent rise from mid-August. Weekly downloads fluctuated, reaching a high of approximately 1K in the week of August 15. Active users remained relatively stable, peaking at around 8.4K in mid-August and again at the end of September.
Coloring Match from SUPERSONIC STUDIOS LTD experienced a significant dip in weekly downloads and active users mid-quarter. Downloads dropped to a low of 366 in the week of August 22, while active users fell to about 2.4K during the same period. Revenue was inconsistent, with peaks of around $30 in early July and diminishing to zero by the end of the quarter.
Draw it by Kwalee Ltd had a fluctuating revenue pattern, peaking at $36 in mid-August. Weekly downloads saw a high of 1K in early July but dropped to around 336 by mid-September. Active users followed a similar trend, peaking at approximately 2.2K in early July before declining to around 960 in mid-September.
Art Puzzle - Jigsaw Games from Easybrain Ltd showed a steady increase in weekly downloads towards the end of the quarter, peaking at approximately 1.2K in the week of September 19. Active users also saw a significant rise, reaching about 2.8K in the final week of September. Revenue remained low throughout the quarter, with slight peaks of around $15 in early September.
Guess The Drawing! by SUPERSONIC STUDIOS LTD saw a sharp decline in weekly downloads from an early high of 1.1K in mid-July to just 40 in mid-September. Active users also decreased over the quarter, peaking at about 2.8K in late July and declining to around 1.2K by the end of September. The app did not generate any revenue throughout the period.
For more detailed insights and data, visit Sensor Tower.